The file containing the source code shown below is located in the corresponding directory in <sdk>/samples/android-<version>/...
/* * Copyright (C) 2008 The Android开源工程 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.apis.graphics.kube; public class Cube extends GLShape { public Cube(GLWorld world, float left, float bottom, float back, float right, float top, float front) { super(world); GLVertex leftBottomBack = addVertex(left, bottom, back); GLVertex rightBottomBack = addVertex(right, bottom, back); GLVertex leftTopBack = addVertex(left, top, back); GLVertex rightTopBack = addVertex(right, top, back); GLVertex leftBottomFront = addVertex(left, bottom, front); GLVertex rightBottomFront = addVertex(right, bottom, front); GLVertex leftTopFront = addVertex(left, top, front); GLVertex rightTopFront = addVertex(right, top, front); // vertices are added in a clockwise orientation (when viewed from the outside) // bottom addFace(new GLFace(leftBottomBack, leftBottomFront, rightBottomFront, rightBottomBack)); // front addFace(new GLFace(leftBottomFront, leftTopFront, rightTopFront, rightBottomFront)); // left addFace(new GLFace(leftBottomBack, leftTopBack, leftTopFront, leftBottomFront)); // right addFace(new GLFace(rightBottomBack, rightBottomFront, rightTopFront, rightTopBack)); // back addFace(new GLFace(leftBottomBack, rightBottomBack, rightTopBack, leftTopBack)); // top addFace(new GLFace(leftTopBack, rightTopBack, rightTopFront, leftTopFront)); } public static final int kBottom = 0; public static final int kFront = 1; public static final int kLeft = 2; public static final int kRight = 3; public static final int kBack = 4; public static final int kTop = 5; }