The file containing the source code shown below is located in the corresponding directory in <sdk>/samples/android-<version>/...
/* * Copyright (C) 2008 The Android开源工程 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.apis.graphics; import com.example.android.apis.R; import android.content.Context; import android.graphics.*; import android.os.Bundle; import android.view.*; public class Vertices extends GraphicsActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new SampleView(this)); } private static class SampleView extends View { private final Paint mPaint = new Paint(); private final float[] mVerts = new float[10]; private final float[] mTexs = new float[10]; private final short[] mIndices = { 0, 1, 2, 3, 4, 1 }; private final Matrix mMatrix = new Matrix(); private final Matrix mInverse = new Matrix(); private static void setXY(float[] array, int index, float x, float y) { array[index*2 + 0] = x; array[index*2 + 1] = y; } public SampleView(Context context) { super(context); setFocusable(true); Bitmap bm = BitmapFactory.decodeResource(getResources(), R.drawable.beach); Shader s = new BitmapShader(bm, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mPaint.setShader(s); float w = bm.getWidth(); float h = bm.getHeight(); // construct our mesh setXY(mTexs, 0, w/2, h/2); setXY(mTexs, 1, 0, 0); setXY(mTexs, 2, w, 0); setXY(mTexs, 3, w, h); setXY(mTexs, 4, 0, h); setXY(mVerts, 0, w/2, h/2); setXY(mVerts, 1, 0, 0); setXY(mVerts, 2, w, 0); setXY(mVerts, 3, w, h); setXY(mVerts, 4, 0, h); mMatrix.setScale(0.8f, 0.8f); mMatrix.preTranslate(20, 20); mMatrix.invert(mInverse); } @Override protected void onDraw(Canvas canvas) { canvas.drawColor(0xFFCCCCCC); canvas.save(); canvas.concat(mMatrix); canvas.drawVertices(Canvas.VertexMode.TRIANGLE_FAN, 10, mVerts, 0, mTexs, 0, null, 0, null, 0, 0, mPaint); canvas.translate(0, 240); canvas.drawVertices(Canvas.VertexMode.TRIANGLE_FAN, 10, mVerts, 0, mTexs, 0, null, 0, mIndices, 0, 6, mPaint); canvas.restore(); } @Override public boolean onTouchEvent(MotionEvent event) { float[] pt = { event.getX(), event.getY() }; mInverse.mapPoints(pt); setXY(mVerts, 0, pt[0], pt[1]); invalidate(); return true; } } }