The file containing the source code shown below is located in the corresponding directory in <sdk>/samples/android-<version>/...
/* * Copyright (C) 2010 The Android开源工程 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.apis.animation; // Need the following import to get access to the app resources, since this // class is in a sub-package. import android.animation.AnimatorInflater; import android.animation.AnimatorSet; import android.animation.ObjectAnimator; import android.graphics.Color; import com.example.android.apis.R; import java.util.ArrayList; import android.animation.Animator; import android.animation.ValueAnimator; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.RadialGradient; import android.graphics.Shader; import android.graphics.drawable.ShapeDrawable; import android.graphics.drawable.shapes.OvalShape; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.LinearLayout; /** * This application demonstrates loading Animator objects from XML resources. */ public class AnimationLoading extends Activity { private static final int DURATION = 1500; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.animation_loading); LinearLayout container = (LinearLayout) findViewById(R.id.container); final MyAnimationView animView = new MyAnimationView(this); container.addView(animView); Button starter = (Button) findViewById(R.id.startButton); starter.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { animView.startAnimation(); } }); } public class MyAnimationView extends View implements ValueAnimator.AnimatorUpdateListener { private static final float BALL_SIZE = 100f; public final ArrayList<ShapeHolder> balls = new ArrayList<ShapeHolder>(); Animator animation = null; public MyAnimationView(Context context) { super(context); addBall(50, 50); addBall(200, 50); addBall(350, 50); addBall(500, 50, Color.GREEN); } private void createAnimation() { Context appContext = AnimationLoading.this; if (animation == null) { ObjectAnimator anim = (ObjectAnimator) AnimatorInflater. loadAnimator(appContext, R.anim.object_animator); anim.addUpdateListener(this); anim.setTarget(balls.get(0)); ValueAnimator fader = (ValueAnimator) AnimatorInflater. loadAnimator(appContext, R.anim.animator); fader.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() { public void onAnimationUpdate(ValueAnimator animation) { balls.get(1).setAlpha((Float) animation.getAnimatedValue()); } }); AnimatorSet seq = (AnimatorSet) AnimatorInflater.loadAnimator(appContext, R.anim.animator_set); seq.setTarget(balls.get(2)); ObjectAnimator colorizer = (ObjectAnimator) AnimatorInflater. loadAnimator(appContext, R.anim.color_animator); colorizer.setTarget(balls.get(3)); animation = new AnimatorSet(); ((AnimatorSet) animation).playTogether(anim, fader, seq, colorizer); } } public void startAnimation() { createAnimation(); animation.start(); } private ShapeHolder createBall(float x, float y) { OvalShape circle = new OvalShape(); circle.resize(BALL_SIZE, BALL_SIZE); ShapeDrawable drawable = new ShapeDrawable(circle); ShapeHolder shapeHolder = new ShapeHolder(drawable); shapeHolder.setX(x); shapeHolder.setY(y); return shapeHolder; } private void addBall(float x, float y, int color) { ShapeHolder shapeHolder = createBall(x, y); shapeHolder.setColor(color); balls.add(shapeHolder); } private void addBall(float x, float y) { ShapeHolder shapeHolder = createBall(x, y); int red = (int)(100 + Math.random() * 155); int green = (int)(100 + Math.random() * 155); int blue = (int)(100 + Math.random() * 155); int color = 0xff000000 | red << 16 | green << 8 | blue; Paint paint = shapeHolder.getShape().getPaint(); int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; RadialGradient gradient = new RadialGradient(37.5f, 12.5f, 50f, color, darkColor, Shader.TileMode.CLAMP); paint.setShader(gradient); balls.add(shapeHolder); } @Override protected void onDraw(Canvas canvas) { for (ShapeHolder ball : balls) { canvas.translate(ball.getX(), ball.getY()); ball.getShape().draw(canvas); canvas.translate(-ball.getX(), -ball.getY()); } } public void onAnimationUpdate(ValueAnimator animation) { invalidate(); ShapeHolder ball = balls.get(0); ball.setY((Float)animation.getAnimatedValue()); } } }